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Decart is an AI startup focused on real-time interactive world models. Their OASIS project demonstrated that a neural network can function as a complete game engine, generating playable Minecraft-like environments at 20+ FPS in real-time. Decart's work pushes the boundary of what world models can do in terms of interactive, real-time generation.
Decart is a industry organization based in Israel / United States with a visible footprint in AI world models.
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| Attribute | Value |
|---|---|
| Lab | Decart |
| Short Name | Decart |
| Type | industry |
| Region | Israel / United States |
| Related Models | 1 |
| Description | Decart is an AI startup focused on real-time interactive world models. Their OASIS project demonstrated that a neural network can function as a complete game engine, generating playable Minecraft-like environments at 20+ FPS in real-time. Decart's work pushes the boundary of what world models can do in terms of interactive, real-time generation. |
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| Model | Category | Year | Index v1.1 |
|---|---|---|---|
| OASIS | Generative World Model | 2024 | 66/100 |
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OASIS is Decart's open-source real-time neural game engine that can simulate Minecraft-like open worlds at 20+ FPS using a spatial autoencoder and latent diffusion model.
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Lead editor Bernard Grenat.
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