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| Attribute | Value |
|---|---|
| Model | Matrix-Game 2.0 |
| Lab / Organization | Skywork |
| Category | Generative World Model |
| Subtype | Real-Time Streaming Interactive World Model |
| World Model Type | Open-source action-conditioned streaming video world model |
| Primary Domain | Interactive Gaming |
| Architecture | Few-step autoregressive diffusion world model |
| Modality | Image + Keyboard/Mouse Actions → Streaming Interactive Video |
| Training Method | Action-conditioned training and autoregressive diffusion distillation |
| Status | active |
| Year | 2025 |
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Matrix-Game 2.0 is explicitly presented by its authors as an open-source, real-time, streaming interactive world model. It uses few-step autoregressive diffusion to generate long action-conditioned videos on the fly.
Matrix-Game 2.0 is an open-source action-conditioned streaming video world model developed by Skywork AI in 2025 for interactive gaming.
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| Signal | Value |
|---|---|
| Definition | Matrix-Game 2.0 is an open-source action-conditioned streaming video world model developed by Skywork AI in 2025 for interactive gaming. |
| Short Description | Skywork AI's open-source, real-time streaming interactive world model for action-conditioned video generation. |
| Benchmark Rows | 2 |
| FAQ Entries | 1 |
| Related Models | 4 |
| Related Guides | 0 |
| Related Research Topics | 0 |
| Last Updated | 2026-09-01 |
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| Reference | Link |
|---|---|
| He et al., 2025. Matrix-Game 2.0: An Open-Source, Real-Time, and Streaming Interactive World Model. | Open source |
Nearby models linked from the current editorial record.
| Model | Category | World Model Type | Index v1.1 |
|---|---|---|---|
| OASIS | Generative World Model | Real-time playable world model | 66/100 |
| WHAM-RT | Generative World Model | Real-time generative world model for interactive media | N/A |
| Odyssey-2 | Foundation World Model | Causal autoregressive interactive video world model | N/A |
| MatrixGame3 | Generative World Model | Action-Conditioned Interactive Game World Model | N/A |
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The paper explicitly defines Matrix-Game 2.0 as an open-source, real-time, streaming interactive world model.
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Lead editor Tyler D. - Technical editor, methodology and benchmark analysis.
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