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| Attribute | Value |
|---|---|
| Model | WHAM |
| Lab / Organization | MSR |
| Category | Generative World Model |
| Subtype | World and Human Action Model |
| World Model Type | Generative model of game worlds and human controller actions |
| Primary Domain | Interactive Media |
| Architecture | Generative action-conditioned world model |
| Modality | Game Video + Controller Actions → Future Video + Actions |
| Training Method | Generative modeling of gameplay video and human controller traces |
| Status | active |
| Year | 2025 |
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WHAM is Microsoft Research's first World and Human Action Model, developed with Ninja Theory as part of the Muse research program. It jointly generates coherent game-world visuals and controller actions, making it an explicit world-model entry for interactive-media research.
WHAM is a generative model of game worlds and human controller actions developed by Microsoft Research / Ninja Theory in 2025 for interactive media.
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| Signal | Value |
|---|---|
| Definition | WHAM is a generative model of game worlds and human controller actions developed by Microsoft Research / Ninja Theory in 2025 for interactive media. |
| Short Description | Microsoft Research's World and Human Action Model, explicitly designed to model game environments together with human actions. |
| Benchmark Rows | 0 |
| FAQ Entries | 1 |
| Related Models | 3 |
| Related Guides | 0 |
| Related Research Topics | 0 |
| Last Updated | 2026-07-19 |
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| Reference | Link |
|---|---|
| Microsoft Research, 2025. WHAM: World and Human Action Models. | Open source |
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Microsoft Research explicitly calls WHAM a World and Human Action Model, which models both the environment and actions.
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Published by world-models.io editorial board.
Lead editor Tyler D. - Technical editor, methodology and benchmark analysis.
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